AI Insights · Timothy · April 2023
Top 5 Entertainment Mascot Games on iOS in Italy, Q1 2023
Discover the performance trends of the top 5 entertainment mascot games on iOS in Italy during the first quarter of 2023, including insights on weekly downloads, revenue, and active users.
In the first quarter of 2023, the top 5 entertainment mascot games on iOS in Italy demonstrated varied performance trends. This analysis covers key metrics such as weekly downloads, weekly revenue, and weekly active users for each game, providing a snapshot of their market presence and user engagement.
Angry Birds Dream Blast from Rovio Entertainment Oyj saw a notable increase in weekly revenue, peaking at around $5.9K in the final week of February. The game’s weekly downloads showed a downward trend, starting from 3.9K in late December and dropping to 1.7K by the end of March. Despite the decrease in downloads, weekly active users remained relatively stable, fluctuating between 12.9K and 11.5K throughout the quarter.
Disney Emoji Blitz Game from Jam City, Inc. experienced fluctuations in weekly revenue, reaching a high of approximately $1.9K at both the beginning and end of the quarter. Weekly downloads saw a sharp decline from 1.3K in late December to 360 by the end of March. Weekly active users followed a similar trend, decreasing from 1.9K to around 1.3K in the same period.
Angry Birds Match 3, also by Rovio Entertainment Oyj, maintained a steady weekly revenue, hovering around $600 to $700 throughout the quarter. However, the game’s weekly downloads were quite low, starting at 89 in late December and dropping to zero by the end of March. Weekly active users showed a slight decline from 63 to 31 over the same period.
Angry Birds POP! from Rovio Entertainment Oyj recorded consistent weekly revenue, averaging around $200 each week. The game’s weekly downloads were minimal, starting at 81 in late December and decreasing to just 5 by the end of March. Similarly, weekly active users decreased from 96 to 37 over the quarter.
Sonic Forces PvP Racing Battle by SEGA showed varied performance with weekly revenue peaking at $308 in early January before stabilizing around $150 to $220. Weekly downloads experienced a significant spike, reaching 2.9K in mid-February, but later fell to 410 by the end of March. Weekly active users followed a similar pattern, peaking at 12.7K in mid-February and then decreasing to around 6.8K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed information and further analysis, visit Sensor Tower's website.